HTC is moving its annual Vive Ecosystem Conference (VEC) in China to a virtual world built by Engage, a product of Immersive VR Education. So whether we’re combating a global outbreak, climate change or remote work - there’s a lot that AltspaceVR and other VR platforms can do to help.” This summit took about 9 thousand cars off the road for the week of the summit and saved attendees around 5 million miles of travel. “I did a rough estimate and factoring in the travel time and CO2e estimates that would have been spent. “The Educators in VR summit was an amazing community-driven effort to showcase what that could look like.” said Katie Kelly, Program Owner at AltspaceVR. And we had a fantastic time.” Dybroski-Bryant also complimented AltSpace, which is free, for providing unprecedented customer support for a free, non-profit event. We shined a spotlight on the industry and proved the viability of this tech for education and large events. We let our community and volunteers shine. We worked with all our preferred platforms. “We achieved everything we set out to do and more. Organizer Daniel Dyboski-Bryant characterized the event as an unqualified success. Over six days 170 speakers took the virtual stage in 150 events over six days. This is an excerpt from my upcoming book Charlie Fink’s Metaverse, a continuously updated, AR-enabled guide to VR & AR, to be published January 9, 2018, by Cool Blue Press.Several weeks ago, the first Educators in VR Summit took place in Microsoft’s AltSpace VR. So I think that’s the power of the Blockchain.”īob Fine and Charlie Fink in the VR Voice Hot Seat with Philip Rosedale, Founder/CEO High Fidelity & Founder of Second Life It can’t just be taken away from you, where if you’re using something like Pandora or Rhapsody the deal might break down between the Beatles and those hosting companies and you might not be able to listen to the Beatles anymore. Right now do we feel a Pandora station or an itunes song is more durable? Because you’ve downloaded iTunes song. No company or central organization is able to do that once it’s printed in the blockchain.” Philip Rosedale The owner can update the object, sell it, move it around. The other thing the blockchain does is it stores that information in a way that only the owner who has the private key can be associated with that little chunk of the blockchain. I think in Virtual Worlds there has to be a simple system that allows you to say “this digital thing is mine”. It can be a thing you enter into a public ledger that proves that you own it. Those can be drawn in different ways at different times in different worlds, but the Ferrari, minimally, can be this matter of public record. I can’t take his Ferrari away.Īnd, moreover, there’s a distinction made between this general statement that he owns this thing called a Ferrari and the actual pixels that represent it. Once I’ve done that, I can’t take it back. When I sell you something like that Ferrari, I can write to the blockchain and say “Charlie owns this Ferrari”. The idea of a blockchain is very, very powerful in that regard. We need to come as close to that as we can. The real world gives us atoms to do this. You’d like there to be the strongest possible statement about the ownership of that object, made in as broad a context as possible. Ideally, you’d like virtual things that you buy, like a virtual Ferrari, to be persistent and real even if the company that sold them to you disappears. Virtual things are only as real as they are durable. Not just in the virtual world, but in the real world. I think that Blockchain is super important for money, for digital assets, and most importantly for identity. “If Blockchain were around when we started Second Life we would have built everything around it and indeed that is some of the work we’re undertaking now.
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